A browser-built vehicular combat story // duskport

ONE SURVIVOR.
ONE WISH.

Enter the Carnival. Ten drivers. One city built on wreckage. Fight through the story, hunt the boss, or bring your friends into the arena.

LIVE
FROM
DUSKPORT
Transmission 01 // The premise

The city is the weapon.

Steel Carnival is a stylized browser combat game about bad machines, impossible wishes, and the people willing to kill for one.

“Mr. Marrow requests your presence.”
Decline, and the city keeps your name.

Story campaign. Rival rounds. Boss fights. Reactive character barks. Multiple lives. Environmental kills. A carnival that remembers every mistake.

Built as a single-file Three.js experiment and grown into a playable universe in public. The rough edges are part of the history. The ambition is not.

The contestants // 10 drivers + MAW

Choose your damage.

Every car changes how you enter a fight: speed, armor, handling, special ability, and a voice that has something to prove.

01 // Heavy

Bingo

Ice cream truck // control

02 // Hunter

Kane

Muscle car // pressure

03 // Ghost

Moth

Street racer // drift

04 // Boss

MAW

War machine // extinction

05 // And more

10 drivers

Find your voice

The arena // weapons and abilities

Leave a mark.

Machine guns are only the beginning. Cycle weapons, plant traps, boost through danger, and make the map work for you.

Fight dirty.

Missiles, mines, remote bombs, freezing hits, EMP bursts, fire, shield plays, rams, and arena hazards. Combat is readable at speed and cinematic when it lands.

JMachine gun
KWeapon fire
ESpecial

Play anywhere.

Keyboard, mouse, controller-ready layouts, touch joysticks, mobile weapon buttons, rearview, cockpit view, and multiplayer rooms built into the same game.

WASDDrive
CLook back
SHIFTTurbo
Duskport // arenas

There is no safe route.

Each round changes the geometry of the fight. Find the shortcut. Use the hazard. Do not get cornered.

01 // City

Duskport Downtown

Neon towers, rooftops, debris, and too many blind corners.

02 // Carnival

Marrow Midway

Ferris-wheel kills, carnival lights, and a crowd that wants blood.

03 // Hazard

Blackglass Caldera

Volcanic lanes, lava, ramps, and nowhere to hide.

Open development // built in public

Still under construction.

This is a real game, not a finished trailer pretending to be one. Follow the build and help decide what gets sharper next.

Now

Combat pass

Stronger weapon silhouettes, destruction, debris, impact language, and vehicle damage states.

Next

World pass

More routes, ramps, road texture, set pieces, and authored arena moments.

After

Field test

Desktop, mobile, controller, multiplayer, balance, performance, and respawn regression passes.

Later

Community build

Open the repo, document the systems, and let other drivers take the wheel.